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Thursday, June 12, 2008

Test stuff

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Alpha Test #5 Happening NOW!
The Ultimate Showdown
Are you ready? We thinkSir Ver finally is (Ready to explode that is)! This MMO is ready for Alpha Test #5 were it will be online all day (possibly some of the night for you International players) starting at high Noon (EST) today. We have a good chance of achieving our goal is to run Alpha Test #5 with 2500 to 5000 players online, no lag and all existing bugs resolved. Combat and respawns will be working so you can earn some gold and get that Big 100K Sword. This is a real shot at a stable MMO engine... here we go, good luck everyone!


Alpha #5 Bugs in Progress!
When you login, please make sure the game version is .0005 and if you do not see the new weapon shop featuring the Big 100K at Yulgar's inn be sure to clear your temporary internet files.


If Chat stops working, please restart the game
Pirate Armor is Bugged Fixed!

/r is bringing up the first person who sent you a tell only Fixed!
/rest is being funky. In the mean time, you can heal by switching zones. Fixed!
Item drops (junk drops) from Monsters are not currently going into your inventory. This was on purpose for this test.
Armor Tokens: To equip armor, use the "Classes" button in the first scene of Battleon.
We are working on fixing the bugs live today. Expect server restarts and things to change as the day progresses. *dips his toe in the server* The lag is great... come on in!

Play by Play
Updated By Artix
5:00 Sir Ver is back online!
4:45 Cysero updated the DragonFable Design Notes
4:30 Sorry for the inturruption! Servers going STAFF ONLY for a few minutes while we test the latest release.
3:13 What is really fascinating... is that we are working on the game right now, this very moment, as you are playing on it. Meanwhile, we have had some big VIP vistors stop by to see what we were up to today!
2:00 The server has been online for 2 hours and is running very stable! We are doing a quick fix to stop a bug that is generated when your player blinks. This means, for a little while at least, you should not attempt any string contests unless you are willing to wait A LONG time!
1:36 Cysero said he was talking to a few awesome players on dial-up and they said it was playing smooth! We are still fixing bugs. Miltonius add... A LOT more hair styles (as can be found in Room 42 of Yulgars Inn)
1:17 Minimal: New engine ready to push live. This includes the /r and exitcombat() fixes
1:05pm Around 2K players online, little to no lag. Combat is beautiful and fast!
1:00pm We are rolling out a update that will fix several bugs! Cross your fingers (or if you find some skeletal fingers in the graveyard you can cross those too)
12:30pm We are collecting bugs and will attempt to fix them on the fly. Be on the looking for incoming server restarts!
12:15pm The lag is very good with 1,500 concurrent players. There are a few issues that are being reported:
High Noon (Better than Low Noon) Sir Ver is online! Go little fella go!
11:55am 5 minute countdown... (hang on a moment, I just need to upload some files.)
11:50am 10 minute countdown....
11:45am Final staff walkthrough to make sure everything is working. (Being ready more than 2 seconds before going life is a... really... wierd... feeling....)
11:35am Minimal called and let us know that he had some sort of a brake failure in his car. It was a little staticy (if staticy is not a real word it should be!) so I had a hard time understanding the next part. Something about giant gathering of clowns... big shoes and red noses everywhere... but while he was getting a tow to the dealership he told us to try to go live anyway. What could possibly go wrong?
11:30am We are 30 mins from release!
11:00am My Mother's computer's harddrive failed so she just sent it over for us to look at. Zhoom and I are going to attempt a little surgery! Now... would anyone mind coming over and lifting the 2 pound computer onto the table and plugging it in for us?
10:45am Zhoom and I just got back from repeatively lifting heavy objects at the gym. It is very important to have that feeling of "OMG MY ARMS ARE GOING TO POP" while conducting a major computer game release! So if there are any delays... it is likely we do not have the strength to move the mouse.
8:00am It is a bright and sunny day. Birds chirp, a gentle breeze sents the smell of summer flowers through the morning air as as Sir Ver hides in the closet, shaking and sending out emails for help.... must be Alpha Test #5 day! Here we go!


Also Happening Now
While you wait for Alpha test to begin, look what is happening right now in our other games:


MechQuest - Customizable Starships and Planet Westion!
DragonFable - New DragonLord Armor! & Necropolis Finale on Friday!
AdventureQuest - Devourer Saga Finale (3 years in the making)
Also: Minimal added a new feature
Many of you comment that it was not possible to send private messages to a player with spaces in their name. Now, you can send a PM to a user with spaces in their name like this:
Name > Message
The ">" character will automatically reformat the text entry panel the way "/w playername" does, except that it preserves spaces in the player's name. To respond to a PM, press SHIFT + >

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